LS Police Department - Rules :

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LS Police Department - Rules : Empty LS Police Department - Rules :

Post by Admin on Thu Nov 27, 2014 9:44 am

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Behavior and Language

- each member has the obligation to respect the Faction Rules they are part of and the Server Rules.
- the use of kind of foul language against another member of the community is forbidden.
- ionizing or mocking another member of the community is forbidden.
- spam is forbidden, no matter of the chat you write on.
- stupid jokes are not tolerated, no matter if they were made between members or towards other players.
- you need to show respect no matter of the person with whom you interact.
- any offense brought to a player, no matter if this was done by what you have said or did, you will be punished.

Deathmatch (DM) and Drive-by (DB)

- attacks [DM and DB] are allowed on suspects with Wanted that do not with to surrender or do not have the right to surrender, as self-defense against players that attack you or in the case of an event specially organized for such a thing.
-- in the case of people that attack you, first gather proof that you got attacked and retaliate, afterwards you will give Wanted to that person.
- drive-by is allowed only as a passenger and only with an automatic weapon [MP5, M4, AK47].
-- if the suspect is inside a plane you are allowed to shoot down the plane.
-- doing drive-by without a driver is not allowed.
- if you get attacked without a reason you have the obligation to give Wanted to that person.

Conflicts with Colleagues

- any conflict between colleagues will be resolved with the help of the faction's leadership.
- members with a higher rank, especially those from the faction's leadership, have the obligation to stop such conflicts.
- if the members involved in the conflict do not stop at the intervention of a higher rank they will be dismissed from the faction.
- conflicts between colleagues are strictly forbidden and severely punished.
-- the get even more severely punished if these were done on the departments chat [/r, /d].
- respect your colleagues no matter of their rank.
- if a colleague tries to start a conflict you have the obligation not to answer.
-- instead gather evidence of what they say and show it to the faction's leadership.
- reporting colleagues on the forum is forbidden. [exception advertising, illegal business, cheating]

Faction Leadership

- the faction is ran by the Leader, Subleader and Rank 5 members.
-- this is the exact order in which you need to listen to them.
- in their absence you have the obligation to listen to the members with the highest rank online.
- mocking or insulting the faction's leadership will lead directly to your dismissal.
- you are not allowed to call the faction's leadership to account for their decisions.
- for any problem regarding the faction's leadership contact a member with a higher rank than the one reported.
-- if the Leader is the one you need to report then you may contact the server's Administration ONLY if you have a very good reason to do so.
-- do not contact the server's Administration for small reasons, this will have consequences and you will get punished.
- you have the obligation to respect anything the faction's leadership tells you.
- treating the leadership function with without seriousness will lead to the demotion of that member or even dismissal.
-- stupid jokes are not allowed in this state of your function and you need to treat members with maximum seriousness.

Faction Organization

- the Leader together with the faction's leadership have the last word in any decision.
- when responding to Applications or Complaints the Leader has the right to ask for the opinion of the faction's leadership.
- only Rank 4+ members may give tests with the faction's applicants.
- only Rank 3+ members may organize training and activities.
- you have to obligation to listen to any member with the same rank or higher than yours.
- you have to obligation to park correctly and respawn the faction's vehicles when you are done with them.
- unannounced inactivity will lead to dismissal.

Command Usage

- Mobile Data Computer [/mdc]
-- Is used to check the number of crimes committed in present of a suspect.
-- Is used to check how much time have a suspect until lose a track
-- Is used to determine the total number of crimes committed and the number of arrests.

- Frisking [/frisk]
-- is used to check a player for illegal objects.
-- you have the obligation to punish people that have illegal objects.
-- you are not allowed to use this command on members of the department without their approval [excepting Rank 5+].
-- you are not allowed to use this command when you or the suspect are inside a vehicle.
-- this command cannot be used by FBI members excessively.
-- this command cannot be used by National Guard members.

- Tazering [/tazer]
-- is used to immobilize a suspect with or without Wanted when they do not cooperate.
-- is used when chasing a suspect without the right to surrender when you are 1 vs 1 or when you are outnumbered.
-- is used when a suspect gives signs of endangering the life of a player.
-- is used a maximum of 5 times on a suspect in the same chase.
-- is used to identify a Hitman when they have weapons in sight, doesn't leave a Governmental Territory or when they endanger the life of a player.
-- binds are not allowed on this command.

Note: While a player is tazer [8 seconds] they cannot be killed.

- Suspecting [/su]
-- is used to punish players that broke one of the rules written in the Wanted List.
-- you have to give exactly the number of Wanted units specified in the Wanted List for their actions.
-- you are not allowed to use the command on AFK players, excepting players that have drugs.
-- before giving a player wanted for Accomplice make sure they know they have in their vehicle a player with Wanted.
--- you will inform the suspect [/m, /s] that he will get punished as an accomplice if they do not cooperate.
-- is used only with your own evidence or with the evidence of other members of a department.

- Warnings [/m, /s, /l]
-- a suspect needs to be warned so that you are close enough to him to see your warnings and specific enough to know they are the ones warned.
-- in one chase you have the obligation to give 3 warnings before punishing the suspect.
--- if the suspect is very close to you it is enough to warn them 2 times.
-- you are not allowed to spam when warning someone.
-- you are allowed to use binds when warning someone.

- Arresting [/arrest]
-- you have the obligation to arrest any player with the right to surrender if they surrender correctly.
-- you have the obligation to arrest a player according to the number of Wanted units they have and according to the commands in the Wanted List.
-- it is forbidden to arrest suspects without the right to surrender.
--- before arresting someone carefully check his crime history [/mdc] and make sure they have the right to surrender.
-- you have the right to kill suspects that do not with to surrender or do not have the right to surrender.
-- when a suspect is in your custody you have the obligation to announce it on [/d].
-- suspects inside the Jail will be arrested only after you made sure they aren't in the custody of other members.

- Ramming [/ram]
-- is used to enter locked properties when inside them there is a suspect with Wanted or a suspect that needs to be punished.
-- may be used when chasing a suspect and when you need [/heal].
-- may be used to enter HQs when you have a very good reason [warrant, searches, etc.].

- Clearing [/clear] and Cuffing [/cuff]
-- you may give [/clear] only if you did a mistake and only after announcing this on [/d].
--- cannot be used on players you asked to kill you.
--- to make sure you use the command correctly ask for permission from a Rank 4+.
-- you have the right to use the [/cuff] command on the suspect in your custody.
--- the [/cuff] command may be used by the driver of the police vehicle or when the suspect uses the [/handsup] animation.

- Ticketing [/ticket] and Confiscating [/confiscate]
-- only Police Department members may use the [/ticket] command.
-- you have the obligation to ticket players according to sums from the Ticket List.
-- you are not allowed to use the [/ticket] command on jailed players or on players you gave Wanted to.
-- the [/confiscate] command may be used to confiscate Licenses and Materials by Police Department Members.
--- drugs and weapons may be confiscated by any department members.

-- Driving License
--- is confiscated for: wrong parking, wrong driving, messing with the traffic, using NOS, or drunk driving.

-- Materials License
--- is confiscated when a level 20 or higher Arms Dealer sells weapons near an officer.

-- Weapon License
--- is confiscated when weapons are used near an officer with the purpose of attacking without a reason another player.

-- Flying, Fishing and Sailing Licenses
--- usually you do not have a reason to confiscate these licenses, but they may be confiscated if the officer finds a good enough reason to do so.

-- Materials
--- is confiscated when an Arms Dealer sells weapons close to an officer. [exception events, trainings, wars]
--- for detailed information check the internal department rules.

-- Weapons
--- they are confiscated when held in sight close to a department member. [exception events, trainings]

-- Drugs
--- they get confiscated when a player has them in their possesion.

Radars

- they are used only by Police Department members.
- they are used to punish players that do not respect the speed limits.
- for further details check the Internal Rules of your department.

Governmental Territory

- we consider governmental territories all department HQs [both interior and exterior], as well as the Jail.
- on governmental territories there are allowed only department members, players that are tested to enter a department, suspects that surrender, lawyers that have to free someone [not those who want to advertise], or players brought there by a higher rank with a certain reason.
- players will get warned 3 times to evacuate the area, the refusal of cooperating will lead in their punishment.

Department Chats

- the main purpose of these chats [/r, /d] is to discuss important things regarding departments.
-- the general department chat [/d] is much more restrictive than the specific chat of your department [/r].
- when a Higher Rank talks you have the obligation to listen and not to interrupt.
- emoticons are not allowed to be used on [/d] [this includes also *smile*, *laugh*, and so on].
- excessive usage of jokes or stupid jokes on [/d] is not allowed.


Rules for removing Faction Warns (FW) and Verbal Warnings (AV)

- a FW is removed after a minimum of 1 month from the moment the member got punished.
- if a member receives two faction warns in the same month, the latter will be removed 1 week later than the rules stated above.
- an AV is removed after a minimum of 2 weeks from the moment the member got punished.
- in removing a FW or an AV the leader will take into consideration the behavior of the member, not only the time mentioned above.
-- if that member still doesn't have an appropriate behavior then it means that he is not worth having in the faction and doesn't deserve the removal of the punishments.
- leaders are not allowed to ask for money when removing faction warns or verbal warnings.
-- members need to mentally pay for their actions and learn from their mistakes, not financially.

Available spots depending on rank

-- Rank 6 (Subleader): 1 spot
-- Rank 5 (Councillors): 6 spots
-- Rank 4 (Testers): 10 spots
-- Rank 3 (Trainers): 12 spots
-- Rank 2 (Members): the rest of the free spots.

Rules for according ranks

- Rank 1: you receive it at [/invite] in the faction after you pass the tests.

- Rank 2: you receive it after a minimum of 2 weeks spent in the faction and only if you deserve it.

- Rank 3: you receive it after a minimum of 1 month from the previous promotion (a minimum of 1 month and 2 weeks in the faction). Rank 3 members are an important component in every faction and may be trainers, so choose them wisely.

- Rank 4: you receive it after a minimum of 1 month and 2 weeks from the previous promotion (a minimum of 3 months in the faction). These members may help with testing the new recruits and with other things.

- Rank 5: you receive it after a minimum of 2 months from the previous promotion (a minimum of 5 months in the faction). This function is extremely important in the leadership of a faction and could at any time take over the Leader position. Treat these members with respect and take into consideration their opinion.

- Rank 6: is the right hand of the Leader and may be elected at the beginning of a Leader's career or later on by promoting a Rank 4+ member. Take great care when picking a Subleader because this person will help you with the majority of the things you need to do.

Note: If a member receives a faction warn (FW) this member gets an extra 1 week of waiting to the minimum time required to advance in rank.
-- each faction warn (FW) adds another 1 week. If you receive 2 faction warns you will have to wait an extra 2 weeks in order to advance to your next rank.

Forum Rules

- each member of the faction has the obligation to check the forum daily for updates of the rules.
- if you got reported on the forum you have the obligation to reply on the forum in a maximum of 24 hours in order to defend yourself.
-- if you have no evidence to post it is enough to PM the leader with a description of the situation.
-- you are not allowed to make more than one post for the same complaint. Use the EDIT button if you have anything else to add.
- you are not allowed to make pointless posts in your faction's forum.
-- it is forbidden to spam the Member's Discussions topic.
-- in the Member's Discussions topic you may only post important or significant things, certainly not messages such as: Good morning, Hi, Good night, How are you?, Going to eat, and anything related to this.
- breaking the forum rules will lead to punishment on the server also.
- only the Leader has the right to reply to the Applications and Complaints topics.
Admin
Admin
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